| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Skarp Severasse
Red Federation RvB - RED Federation
0
|
Posted - 2013.02.27 13:50:00 -
[1] - Quote
Example frigates below.
Incursus:
- Afterburner Fitted
- Webifier fitted
- Scrambler fitted
- 6.27s align time
Slasher:
- Afterburner fitted
- Scrambler fitted
- Neut fitted
- Tracking disruptor fitted
- 4.17s align time
Question: how would the Incursus prevent the Slasher from staying at very close range?
Options:
- Incursus could fit two webifiers and burn away
- ... ?
|

Skarp Severasse
Red Federation RvB - RED Federation
0
|
Posted - 2013.02.27 14:34:00 -
[2] - Quote
Thank you for your educational replies. I am grateful.
Ctzn Snips wrote:And if your asking this because you have rails fit, I pity you. ^ I do indeed have a 125mm Railgun II-fitted Incursus. And I am getting somewhere with it. I will post the fit at the bottom of the post.
monkfish2345 wrote:change scram for web, but then you have no tackle. ^ I do have a web. Actually, that answers my original post: If Slasher does not have web, I can just burn away from him (and in the example I gave in original post, he does not have a web)
=================
If you are curious about my fit: (Keep in mind that my char only has 1.7M skill points):
[High-Slots] 125mm Railgun II (Both long- and short-range ammo in cargo) 125mm Railgun II (Both long- and short-range ammo in cargo) 125mm Railgun II (Both long- and short-range ammo in cargo)
[Mid-Slots] 1MN Afterburner II J5b Phased Prototype Warp Scrambler I X5 Prototype Engine Enervator
[Low-Slots] Small Armor Repairer II Adaptive Nano Plating II Magnetic Field Stabilizer II Damage Control II
[Rigs] Small Semi-Conductor Memory Cell I Small Auxiliary Nano Pump I Small Hybrid Collision Accelerator I
[Drones] Hobgoblin I * 1 |

Skarp Severasse
Red Federation RvB - RED Federation
0
|
Posted - 2013.02.27 15:16:00 -
[3] - Quote
Zappity wrote:You might find a kiting atron better for this. You can fit MWD + disruptor + web/TD for good range dictation. Thank you for your suggestion. Would you mind explaining the difference between "disruptor" and "TD". I thought both were Tracking Disruptor.
Crosi Wesdo wrote:The clue is in the web, if you are both ab fit and both want to brawl inside 10km. The one with the web dictates range almost regardless of ship types. Set keep at range at 7.5km, the web will do the rest. though it may take a few seconds to pull range if he came right in before you could land web. +1 this is how I have finally understood it. Now I need to upgrade my support skills (Thermodynamics, Navigation etc) |

Skarp Severasse
Red Federation RvB - RED Federation
0
|
Posted - 2013.02.27 16:04:00 -
[4] - Quote
Great responses!
I have a tough one for you. There is a blaster Atron on Loadout Browser that has both a web and a scram. The damage output is spectacular, and range is above and beyond a normal frigate. But it wants to hug you.
Here is the scenario: Your Incursus is caught within the Atron's web / scram range. You are both webbing each other, but the Atron would be faster. How will you fit / pilot your incursus to get out of that predicament?
Bonus if you use the above-mentioned Incursus fit as a starting point, but any solution would do - as long as you pilot an Incursus. |

Skarp Severasse
Red Federation RvB - RED Federation
0
|
Posted - 2013.02.27 16:24:00 -
[5] - Quote
monkfish2345 wrote:by this point your in a bit of a tight spot. you've lost your greatest advantage in the fight, range.
the obvious choices are to fit your short range ammo. and overheat AB and oh rep once get you to low shield.
all you can really hope to do is out last him. If overheated you can pull some range, then you can burn away. if not then there is very little you can do other than hope that your reps offset enough of his damage to pull through (which is unlikely) Hmm, I think you may be right.
I created a new thread for this scenario, so if you feel like it, please post reponses here. |

Skarp Severasse
Red Federation RvB - RED Federation
0
|
Posted - 2013.03.01 10:25:00 -
[6] - Quote
God's Apples wrote:Hey look, my atron fit! Good work, man. Also appreciate the rest of your comments. Really insightful.
God's Apples wrote:You can easily kill one if you start at 10km or more with the rail incursus as long as you know how to do an approach. Absolutely, I have just started to realize this. I win a lot of fights by starting at about 10k just long enough to figure out if I should burn away and load long range ammo or load medium range ammo and stay at about 7k.
God's Apples wrote:On the other hand from the get go he could have OH'd AB and orbit 500 with a tracking speed script loaded and get right on you. I've found that this situation is still easily winnable in most cases. When he gets on you just do a 180 degree turn and he'll sling way past you. For maximum effect do it when he's approaching the opposite direction you're going to turn to. Transversal velocity will be super low at this time and you'll easily take care of him. I am going to try this. I totally demolish Slashers with dual webs, but I am going to try the 180 next time with one web.
God's Apples wrote:Hope that helps. Absolutely!
feihcsiM wrote:Am I missing something here? The Incursus has a web in the fits you posted, why wouldn't it be able to keep range?
Assuming lvl V skills and just an AB the Slasher does 1343m/s, 1746m/s with heat, or with an ODII does 1511m/s and 1965m/s overloaded less 50-60% depending on web. Incursus does 1082m/s or 1410 m/s with heat.
It shouldn't be too much of a problem keeping the slasher at range really other than his short align time means he can change direction faster and can probably pull enough range to warp away. You might be right. Slasher is slightly faster, but with some manual piloting it should be possible to stay at decent range some of the time. I guess I could even load close range Void ammo because he would not be able to orbit me, therefore the transversal speed would be negligible. |

Skarp Severasse
Red Federation RvB - RED Federation
0
|
Posted - 2013.03.01 12:39:00 -
[7] - Quote
God's Apples wrote:Now if I was to fight myself one on one with those two fits I wouldn't engage with the atron as myself in the rail incursus would never allow the atron to get close enough to get under its guns before he died. You really think the Incursus could maintain distance for long enough to kill the Atron? Remember, the Incursus does not have a MWD, and the Atron with AB is faster than the Incursus with AB. It seems to me that the Incursus would have to get pretty lucky pull that off. Maybe with the Incursus using lead charges and burning away from the Atron. That gives it an optimal range of ~15k. The Incursus speed is 1129m/s and the Atron speed is 1382m/s (Both non-overheated).
Once the Atron reaches ~6k range it is pretty much all over. Hmm, the Incursus has the Small Armor Repairer, so it would last for a bit. Maybe it *is* long enough for it to kill the Atron.
You sure did a good job on that Atron. Unless you are a kiting MWD-frig, you will have troubles with that one. [Source: Number-crunching from a noob] |
| |
|